Tuesday, November 23, 2010
Friday, November 19, 2010
ReRave Evolves the Step ExerGaming Genre
Kyle Ward and Chris Foy have kept to their word and continued to forge new ways to move, play and game. Their latest venture is a company called Step Evolution (http://www.stepevolution.com) and their new game (ReRave) is a multi-sensored floor pad that goes beyond the four-arrowed (or five) directional dance exergame genre. From what looks to be in essence the largest touch-pad in the world, the gaming options for the lower-body will enormous and to me revolutionary. As we get more glimpses into this new sensor and software, we'll keep you updated. Knowing these two trailblazer, it will be awesome. Keep up the great work guys!
On a side note, I would love to see if they could incorporate fitness games/modes like another product that has yet to see the spotlight. If you're interested in knowing what product I'm referring to, please contact me and I'll point you in the right direction ( exergamelab @ gmail dot com).
Thursday, November 18, 2010
Beyond emergency training scenarios, the use of gaming and simulation technology has been slow to gain footing in the medical arena
Friday, October 8, 2010
ExerGame Lab Presents at SUNY Cortland NYSAHPERD
From salsa lessons to exergaming, disc golf to fencing, and workshops for administrators and Special Olympics, there was always plenty to do, see, hear, and absorb. Thanks to the tremendous efforts of the PE Majors Club and Dr. Malmberg, to all the presenters and to you for attending - if only virtually. See You Next Year!
Monday, September 6, 2010
Experts Rate “Exergames” for Consumers
Exergaming (Active Gaming) combines video games and exercise to provide a physically challenging but enjoyable experience. Traditionally, laboratory tests have been used to determine exertion levels and mainstream journalists review and rate a game’s game-play.The Exergame Network (TEN) has created a next generation rating system which is ready for world wide release. TEN’s ratings system evaluates the holistic experience of an exergame in it’s Exergaming Experience Rating System (EERS)
The peer-reviewed EERS results have been compiled by a panel of world renowned exergaming experts. The system used to rate the exergame experience has taken a collaboration of over 12 months, driven by the previous lack of real world consumer information into the genre.Exergames are not only scored on exercise and game play, including the physical interface between the two, but also on the interaction of seven further attributes including sustainability and intervention capacity. Six popular video games with an exercise component have been scored in the first results, including Wii Fit, Dance Dance Revolution (DDR), Eyetoy Kinetic, Wii Sports, EA Sports Active and Rockband.
"With so many different games available on the market, a rating system for exergames like the EERS by TEN, is a welcome tool for healthcare practitioners trying to help their patients make the most appropriate choices for their families." says TEN contributor Dr Ernie Medina of MedPlay Technologies LLC.
The highest rated exergame, so far, is Dance Dance Revolution (DDR), which scored 63% with the popular Wii Fit making a mid-table position with 57%. TEN has a resource of over 40 exergames listed that will be peer-reviewed and rated over the next 12 months.
"The EERS results compliment the research work being done in the Exergame Lab at SUNY Cortland. While there is no substitute for scientific research in PE, the thorough rating system is extremely useful to consumers when looking at which product to purchase." says TEN contributor and exergame expert Stephen Yang.
The full Ratings table can be viewed at the TEN Blogsite http://exergamenetwork.blogspot.com/p/exergame-experience-rating-system.html and the resource of exergames at http://exergamenetwork.blogspot.com/p/exergame-products.html The Exergame Network can be joined or contacted via LinkedIn, Facebook, Wiki, Twitter or by email at info@exergamenetwork.org




