Friday, May 23, 2008

Poll: JumpSnap improve one's rope jumping abiltiy?



JumpSnap: Learn to jump rope without the rope

The most frustrating part for children/teenager/adults is getting the jump rope caught up in your feet and having to start over again...which for some is frustrating and sometimes even embarassing. I do see tremendous value in learning how to coordinate the eyes and hands, wrist turn, jump, and preparation for the next jump....however, the JumpSnap could really help to keep the heartrate elevated and should allow jumpers to workout continuously as opposed to the multiple start and stops. I'd imagine as your jumping and wrist turns become more coordinated with JumpSnap - switching back to a traditional jump rope should be relatively easy. Why not take the poll?
[Via PC Mag and JumpSnap Blog]

Wayfinder Active™ - Activeoutdoor.com

Wayfinder Active is a free GPS service available for cell phones/mobile devices and provides a way to track information about routes including speed of travel, calories burned, altitude. etc.. As I mentioned in an earlier post, providing information about physical performances and a social means to connect with others might encourage and motivate people to continue with that physical activity.
[Via Wayfinder & Active Outdoor]

Geotagger - "Physical" social bookmarking on the go

Takumi Yoshida's GPS geotagging device will bring social networking and ubiquitous computing together so that people can find the "cool" places before they've become well known.

Thursday, May 22, 2008

TUIST (Transformable Uber Interface for Stardom)

While not looking (so far) as phsically demanding as Rockband, this NYU ITP Spring Show 2008 student project by Rui Pereira figured a way to play the guitar, base and drums all on one device. He even added some visualization data that corresponds with the game play.
[Via DVICE}

Ukikit Immersive Foosball


NYU's ITP 2008 (Interactive Telecommunications Program) Spring show had some innovative "exergame" type projects including Thomas Chan and Mitch Said's Ukikit foosball game. With sensors attached to your feet move side to side to make your team move laterally on screen and then make a kicking motion to ckick the ball. To accomplsh their project the used "color camera recognition, sonar distance recognition and java software". I love how many physically interactive games are being made and I really think we are just scratching the surface.
Via Working Theory

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