Sunday, August 31, 2008

Music Catch: Play Your Music (Future Exergame?)

After playing the new downloadable version of the popular online game Music Catch, I would love to see someone make an full body interface to play with the game. A common theme I hear from teens is that they wish they could play their own music, and from what we know about motivation that would be a good thing. Having the ability to choose game levels, characters, opponents, and songs furthers a player's sense of autonomy and oftentimes motivation to continue playing. Check out more pics after the jump. At first playing the pre-loaded songs was fun, but after loading a couple of my favorites songs (mp3) it suddenly became another game altogether. First of all you've probably listened to your favorite songs maybe a thousand times, but you've never INTERACTED with it like this before. Simply catch the music notes by moving your mouse and be sure to collect the special bonus notes (Yellow - larger cursor, Purple Power - black hole vortex) and avoid the bad note (Red - shrinks cursor). As the song plays, the line where the notes originate rotates around the screen and the game seems to be tied into a music spectrum. In some ways its like interacting with your music player's visualization settings and it's quite cool to listen to the highs and lows of the song and be able to play a game with it. I really feel that customization will be a key component of future exergames and Music Catch would a really cool game for which to develop a physical interface (Eyetoy, Wii, or some other vision system). Any developers out there looking for a challenge? Let me know.
[Via Gamertell]

Wii Walk on Google's Street View

Hacking the Wii Fit Board is becoming so common, I bet we'll see twice as many hacks by next year. And here is the rest of it.
[
Via Make & Wii Blog]

Thursday, August 28, 2008

Virtually Real-ity Therapy: Moving images, treadmills, and bodies

Using virtual reality-type/exergame technology in rehabilitation is not a new concept, but University of Portsmouth (Australia) Ph.D student Wendy Powell is conducting a clinical trial with her school and McGill (Canada). Using an adapted treadmill, Wendy developed software to mimic urban streets and mountain view passes. Her system was developed to help recovering stroke patients by having...
"...moving images to trick the patient’s brain into thinking he or she is walking more slowly than they are which in turn encourages them to walk faster and further."
At the Games for Health 2008 in Baltimore, there was a prototype stroke rehabilitation project (PDwii) that used Wii technology, specifically the Wii-mote. In the press release photo, there appears to be a sensor on the lower back of the patient, but the article did not mention what technology was used. I'll contact Wendy and then update the post.
[Via Medgadget & University of Portsmouth]

Tuesday, August 26, 2008

Mana Potions Need More Power


Are you a WoWer who's always wondered how fast you would have to run in real life to run as fast as you World of Warcraft character? Check out after the jump to see how fast WoW players run on a five minute 'Race Across Azeroth'. The Mana Potions team of Aaron and Elijah set their treadmill interface to make their real 6mph run equal their avatars virtual 12mph. What...6mph not that fast - well check out the end of the video where Elijah draws his sword and wipes out. A possible scenario if someone where to write a script and hack the Wii Mote into the game. Hmm...to be continued I assume.

Sunday, August 24, 2008

Wii like to Roomba with Surfin'ba

A great hack of the Wii Balance Board + Roomba = Surfin'ba. Ron Tajima posted his hack to Youtube but maybe somebody will make a game out of cleaning the house and you can accomplish two things at once. Hmmmm? Good student project.
[Via Gizmodo]

Saturday, August 23, 2008

Fitspott: Spotting Exergamers

Cortland Alumni David Gise (1991 - BS Adult Fitness) created Fitspott, a new social networking platform for anyone interested in health and fitness, a robust platform to meet, communicate, exchange ideas and more. Fitspott also wants to organize the very large and convoluted health and fitness industry into easy to navigate sub-communities of members with similar interests, goal, skills and needs. Currently they are in Beta testing and they will be launching mid September 2008. Fitspott will be collaborating with me and my students to see how Fitspott might be used by physical educators and exergamers.

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